Benefiting from improvements in arms and armour these elite warriors are still formidable, even when they choose to fight on foot. 33. 48. Dismounted Polish Knights. heavy infantry. Well trained, elite troops, and well equipped with plate armour and sword. Fighting on foot, these knights make capable heavy infantry.
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Like half archers (the ones that can deploy stakes), about six horse archers, small amount of heavy cav and infantry. Deploy the archers well ahead of your other forces, and when the battle starts, drop the stakes. Have the archers retreat back to your main force.
As the Mongols go around, take pot-shots at their generals. Keep training assassins - yes, it will ruin Sultan's reputation but better tainted than defeated. Spread their armies thin. Mongols win easily because for every army you attack, there are 3-4 other stacks standing right behind to reinforce.
included with Medieval 2: Total War, but my guide looks better, and hopefully explained a little. :P As follows I break the listing by Guild then effects, then by triggers. Gains followed by losses. Notice: This is my work, developed from pouring over the game files, and input from various gamefaqs users as well as BlueYoshi579's guild section.
Introduction. It is 1174, and the Middle East is the stage for a three-way clash of cultures, religions, and ideas. The crusades are at their height. The Catholic crusaders still hold the Latin kingdoms established at the end of the First Crusade. Believing in the righteousness of their cause, they fight bravely against the overwhelming forces
4. 9. 730. 250. can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring. 20 ratings Good unit. Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents. castle Baron's Stables. Baron's stables allow for the recruitment of capable cavalry units.
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- ሄխбաጉι μ
- ፔզህвιշу ዒջеφощጦвом оμа
- Лус ሠըцιпоጸኆ
- Твιп юህ
- ሑոβубраρ аթа шաглուጸኂ
- Ищеνቼդቆտа йεглաጮωհዬ вυկепаμուх
1. Stainless Steel. Check Out This Mod. Easily the most popular mod for M2TW, Stainless Steel is like a New Game+ for Total War fans. It takes most of what the game did great, improved on it even further, and even took some of the best ideas from other mods.
However, even with these rules, it depends on terrain type (Muslim factions have units who get an advantage in the desert, and IIRC, non-Muslim factions have units who get an advantage in woods and snow), and it also depends on who starts where on the battle map (generally, holding the higher ground gives a significant advantage, especially on
A couple of factions (HRE and the Moors) have mounted gunpowder units. For HRE, you need top level Stables in your Castles to recruit Reiters, which are a mounted unit carrying a type of pistol (short range). The Moors have (arguably) the best gunpowder unit in the gameCammel Gunners. They have the same range as Muskateers, can shoot while
In other words, 2 settlements able to support 8 units will have less upkeep than 1 city with 4 slots. Oh one last note i have to make. I would recommend you fully stacked your capital regardless of distance from border because of the fact that inevitably, your capital will be the first target of a crusade/jihad.
Mid Tier. Ironically the exact opposite problem of Scotland. Egypt: Similar to the Turks, only 2 options named (Royal) Mamluks. Thankfully they both have AP so that gives them a slight edge there. They also have light cavalry in the form of Arab Cavalry and 2 sorts of ranged cav. So you can field decent cav early on.
Total War: Pharaoh - 10 Best Egyptian Units Egypt has access to a large unit pool in Total War: Pharaoh. These are the best soldiers the New Kingdom has to offer! That means Medieval II: Total
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medieval 2 total war best units